CG数据库 >> Unity 4.3 Essential Training with Adam Crespi

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Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows how to create a complete game from start to finish, and introduces the basics of scripting and game functionality.

First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.

Topics include:

Designing the game

Creating and transforming objects

Importing and configuring models and textures

Setting properties in the Inspector

Creating the terrain geometry

Building materials and adding shaders

Creating GameObjects

Exploring physics

Animating objects

Lighting the scene

Creating 2D game elements

Adding special effects