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Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows how to create a complete game from start to finish, and introduces the basics of scripting and game functionality.
First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
Topics include:
Designing the game
Creating and transforming objects
Importing and configuring models and textures
Setting properties in the Inspector
Creating the terrain geometry
Building materials and adding shaders
Creating GameObjects
Exploring physics
Animating objects
Lighting the scene
Creating 2D game elements
Adding special effects