Building a Thing for the Internet of Things
Size: 1.32GB | Duration: 3h 29m | Video: AVC (.mp4) 1280x720 10&30fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
A hands on, step-by-step guide to bringing your idea to life, from start to Kickstarter
What do the Apple Watch, Nest thermostat, Amazon Echo, and the Pebble smartwatch have in common? They’re all “things” in the Internet of Things, a worldwide network of soon-to-be- 40 Billion devices communicating with each other, the cloud and our phones.
This course will lead you through the design, development and prototyping of a representative “Thing” and show you how to prepare to launch a crowd funding campaign to finance production.
Starting with an exploration of what is the Internet of Things and what exactly a “Thing” is, students will learn the steps from idea to prototype including:
* Selecting a development platform for your hardware
* Selecting the right programming language for your requirements
* Installing development tools and updating firmware
* Building a prototype device using a breadboard and Intel Edison
* Writing firmware
* Connecting to a cloud service
* Building an iOS companion app
* Prepare for real-world production
* Understand how to launch on Kickstarter
* Basic developer and/or engineer skills
* Willingness to plug in some cables and type some commands
* An Intel Edison, breadboard and miscellaneous components
* Over 45 lectures and more than 3 hours of content
* Understand the options for developing a “Thing”
* Understand how to build a representative “Thing”
* Learn how to connect to a cloud service from a “Thing”
* Learn how to communicate between an iOS device and a “Thing”
* Anyone with a curiosity about the Internet of Things
* A developer/engineer with an idea for a “Thing”
* People with basic electronics knowledge
* People with basic programming experience