密码: gyps
When learning a new software package, sometimes it's good to just jump in with both feet and create something. In this training we'll do just that as we create a little creature from scratch. We'll cover methods of working with polygon geometry using several of Blender's modeling tools. We'll learn to shape and sculpt our mesh using a multi-resolution workflow. We'll add high-frequency detail using noise patterns and learn to assign some simple materials to our objects. To finish, we'll add a couple of lights and create a quick render.