Throughout these 3ds Max tutorials we’ll define a sequence of steps starting with a simple 2D image and ending with presentation-ready graphics in 3ds Max.
We’ll go through the whole asset creation pipeline, from building our 3D scene to lighting and rendering. Finally we’ll execute a walkthrough using camera paths to show off our work. Without delving into any area in too much detail the course will focus on speed and streamlining your workflow.
By the end of the 3ds Max training you’ll be able to take a simple drawing and follow the steps towards presentation-ready animated graphics.
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