CG数据库 >> FXPHD – SYS204 Plugin Development for Adobe Premiere and After Effects

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10 Classes Project Files Included MP4

Title: FXPHD – SYS204 Plugin Development for Adobe Premiere and After Effects

Info:

In this course we will tackle the hard core topic of plug­in development for Adobe Premiere and Adobe After

Effects. Even though C/C++ development is indeed more complex than scripting or writing expressions, we

will learn enough to leverage the sample projects that come with Adobe’s SDKs to create our own vignette

effect. We will delve into 8­bit, 16­bit and 32­bit processing in RGB and YUV color spaces, make our way

through SDK documentation, and even make inroads into GPU processing with CUDA and OpenCL.

Previous C/C++ knowledge is not required, though some experience with any programming or scripting

language will definitely help.

Bart Walczak wears many creative hats – an editor, a vfx artist, a developer. Among other things he’s an Adobe Certified Expert in Premiere Pro and an author of a few useful Premiere and After Effects tools that you might already be using without even knowing it.

10 类项目文件包括 MP4

标题 ︰ 数码 — — SYS204 插件开发为 Adobe 首演和之后的效果

信息 ︰

在本课程中我们将解决 Adobe 首演 Adobe 之后和插件开发的核心主题

影响。即使是比脚本或编写表达式,其实更复杂的 C/c + + 开发我们

将英语学足以利用 Adobe 的 Sdk 来创建我们自己的小插图附带的示例项目

效果。我们将深入到 8 位、 16 位和 32 位处理在 RGB 和 YUV 色彩空间,使我们的方式

通过 SDK 文档,甚至打入 GPU 处理 CUDA 和 OpenCL。

以前的 C/c + + 知识不是必需的但是有一些经验与任何编程或脚本

语言一定会帮。

巴特查克穿许多创造性的帽子 — — 编辑器,视觉特效艺术家,一名开发人员。除其他事项外,他是在首映亲和的几个有用的首映和后效果工具,你可能已经使用甚至不知道它的作者 Adobe 认证专家。