CG数据库 >> SplineLand 1.037 For 3ds Max 2014-15

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SplineLand 1.037 for 3ds Max 2014-15 | 17.66 MB

SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain.

Splines can be topographic contours in one plane each, or can be just any shape.

Features

Creation of precise and topologically correct terrains from splines representing topographic contours

Powerful algorithm which allows to control level of details only in areas you need, just by adding or subtracting splines in that particular area, without overloading the whole scene

Possibility to use any types of splines, including open splines

With SplineLand you can lay roads over the terrain as well as create and level areas, generate bedding courses and ground cuts at selected angles and heights

Possibility to assign ID to various terrain details

Control over grid densitySystem Requirements

3ds Max versions: 2009, 2010, 2011, 2012, 2013, 2014, 2015 all 32 or 64 bit

3ds Max Design : all

OS: Windows XP, Windows Vista, Windows 7, 8 all 32 and 64 bit

Microsoft Visual C++ 2010 Redistributable Package

User must have local administrator rights with Windows XP to use SplineLand.

on Windows 7 administrator right needed only during installation