Gumroad - 3D Matte Painting for Production
Duration:5 Hours | Video: h264, yuv420p, 1920x1080 30fps | Audio: aac, 44100 Hz, 2 ch | 2.4 GB
Genre: eLearning | Language: English
In this video tutorial we go through the entire process of the 3D matte painting workflow. I begin with designing a composition and then get into creating a mood through lighting design. We then go into the modeling process covering how to model the scene keeping in mind that texturing painting will help us achieve most of our look so we don’t over-model our scene unnecessarily.We’ll then go into scene layout and blocking in our scene using our concept as a guide. Creating all our elements and populating the scene with vegetation, people, props and lights.
Topics Covered:
Gathering Reference
Modelling Architecture
Texturing and Shader creation using Max and Photoshop
Creating Trees and water
Lighting in Max and Vray
Volumetric fog and atmosphere
Lighting and render passes for painting
Final high quality production painting techniques in Photoshop
Software used: 3D Max/Maya, Vray, Photoshop
5 Hours of lectures it is not sped up like other tutorials where you have no idea what’s going on
gumroad -生产3D油画
持续时间:5小时|视频:H264,yuv420p,1920x1080 30fps的|音频:AAC,44100赫兹,2 CH | 2.4 GB
类型:学习|语言:英语
在这个视频教程中,我们经历了三维光绘工作流程的整个过程。我开始设计一个组成,然后进入创造一种情绪,通过照明设计。然后,我们进入建模过程,包括如何模拟场景的纹理,纹理绘画将帮助我们实现我们的外观,所以我们不必要的场景模型,我们将进入现场布局和阻塞在我们的场景中使用我们的概念作为指导。创造我们所有的元素和植被,在现场的人,道具和灯光。
涵盖的主题:
收集参考
建模体系结构
纹理和着色创造使用Max和PS图象处理软件
创建树和水
max和vray灯光
体积雾和大气
照明和渲染的绘画
最终高质量生产的绘画技巧在PS图象处理软件
使用的软件:3D MAX /玛雅,vray,PS图象处理软件
5个小时的讲座,它没有像其他的教程,你不知道发生了什么