CG数据库 >> 音效下载Adam Monroe Music Upright bass 1.3 KONTAKT VST

音效下载Adam Monroe Music Upright bass 1.3 KONTAKT VST的图片1

Adam Monroe Music Upright bass 1.3 KONTAKT VST | 739 Mb

Adam Monroe's Upright bass was sampled from the pluckings of a gigging upright bass player. The bass itself was an inherited instrument from the musician's grandfather. The exact age of the bass is not known, but it had seen some action, and although a little beat-up, still sounded great!

To produce this library, the bass was sampled through a close-miced stereo pair of Shure SM81's, an AKG D112, a Neumann Tlm 102 and a "di" bridge pickup. During mixing, it was decided that the SM81's blended with the D112 gave the best overall tone. The bass was sampled over the course of a few 10 hour sessions, where the bass player played plucked notes, slap bass, and slides. Boy, did his fingers burn after those slides!

Do to the nature of the recording environment, the samples contained a lot of noise, and had to be denoised, although a lot of the noise was left in so as not to affect the tonal qualities of the upright bass too much. As an instrument that is more-or-less destined to sit in a mix, we don't feel that the slight noise is much of an issue, and do to the percussive nature of an upright bass, tends to fade-away quickly, but well let the audio demos speak for themselves.

The goal of this library was to strike a balance between a realistic upright bass sound and a useable vst, therefore, the articulations are "pre-recorded" as opposed to engineered/programmed. Although software simulation allows for more control over playing, nothing sounds quite like live articulations.

The Kontakt version of Adam Monroe's Upright Bass is cross-platform, and is maintained by Native Instruments, all the programming and effects being done through them. Some simple scripting is done by us. The VST version is another story, and the programming falls entirely on AdamMonroeMusic. The goal in any sample library that is also a VST (virtual instrument) is to attempt to match the performance of the Kontakt Player. We feel the performance of this VST is comparable.

The VST version includes high-performance algorithms that have been improving with each new virtual instrument released by Adam Monroe Music. For example, the buffering algorithm is double-buffered and multithreaded, which means that buffering performance is fast, even on slower computers, and even in lower latencies. Voices are held and iterated over in a pure, C-Style array. Memory use is lower in the VST version than in the Kontakt version (70-130MB). Because of the solid VST code base and, and compilation of the code to not need external .dll's/objects/libs, you can feel confident that the VST version should work just as well as the Kontakt version.

When it comes to upright bass, there are several considerations in regards to articulations. What do you include and how are they triggered back? Unlike some other upright bass sample libraries, we decided it would be best to separate the slap sounds, and the softer, natural pizzicato sounds, and allow the user to control them with the sustain pedal. We decided to limit slides to major and minor 3rds which can be controlled by the pitch wheel; holding the pitch wheel slightly up before pressing a note will trigger a minor 3rd, holding it more aggressively up will trigger a major third, and the reverse is true for slide-downs. You then have to move the pitch wheel back to the "neutral" position to trigger another slide. We feel this prevents the user from triggering unwanted slides. Slides don't work for notes that don't make sense (like up from and down to E1). Hammer-ons and pull-offs were also recorded, but in the end it was decided they did not add much value to the library and would be difficult to control outside of automation.

亚当

梦露

音乐

直立

低音

1.3

开播

VST

|

739

mb

亚当

· 门罗

直立

低音

取自

gigging

直立

低音

播放器

pluckings

低音

本身

一种

继承

乐器

音乐家的

祖父

知道

低音

确切

年龄

看到

一些

行动

虽然

有点

破旧

仍然

听上去

很棒

生成

低音

采样

通过

舒尔

SM81

关闭糜状

立体

诺依曼

Tlm

102

AKG

D112

"di"

拾音器

混合

决定

SM81 的

D112

最佳

整体

色调

低音

采样

过程

10

小时

会议

贝斯

在哪里

演奏

摘出来

笔记

记耳光

低音

幻灯片

男孩

手指

烧伤

那些

幻灯片

录音

环境

性质

样品

含有

大量

噪声

不得不

去噪

虽然

留下

大量

噪音

以免

影响

音质

直立

低音

作为

多或少

注定

一个

混合

工具

我们

感到

轻微

噪音

很多

问题

一个

直立

低音

撞击式

性质

趋于

消退

音频

演示

自己

说话

目标

平衡

之间

现实

直立

低音

可用

vst

因此

关节

"预录"

而不是

工程进行编程。

虽然

软件

模拟

允许

更多

控制权

什么都不

听起来

关节

亚当

· 门罗

直立

低音

开播

版本

跨平台

维护

本机

文书

所有

编程

正在

通过

他们

影响

我们

一些

简单

脚本

VST

版本

另一个

故事

编程

完全

适逢

AdamMonroeMusic

VST

(虚拟

仪器)

任何

样本

目标

试图

开播

播放器

性能

相匹配

我们

觉得

VST

性能

可比性

VST

版本

包括

一直

致力

改善

每个

虚拟

仪器

亚当

梦露

音乐

释放

高性能

算法

例如

缓冲

算法

双缓冲

多线程

意味着

缓冲

性能

快速

即使

较慢

计算机

即使

较低

延迟

声音

举行

一个

C 样式

数组

遍历

内存

使用

VST

版本

开播

版本

(70-130 MB)。

由于

固体

VST

代码

代码

需要

外部

.dll 的/对象/库进行

编译

感觉到

自信

VST

版本

应该

开播

版本

一样

工作

来到

直立

低音

几个

注意事项

表达

问候

这包括

哪些

内容

他们

如何

触发

回来

吗?

不像

其他

一些

直立

低音

样本

我们

决定

最好

分开

记耳光

听起来

听起来

更柔和

自然

拨奏

允许

用户

控制

它们

音踏板

我们

决定

限制

主要

次要

3rds

可以

沥青

;

控制

幻灯片

举起

沥青

触发

第三

轻微

举起

积极地

触发

三度

幻灯片起伏

情况

相反

然后

必须

沥青

回到

"中立"

立场

触发

另一

张幻灯片

我们

觉得

阻止

用户

触发

不需要

幻灯片

幻灯片

注释

毫无

意义

(像

E1)

工作

锤 ons

拉取舍

最后

决定

他们

没有

添加

难以

自动化

控制