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Learn Advanced C# Scripting in Unity 5

MP4 | AVC 858kbps | English | 1280x720 | 29.97fps | 5h 30mins | AAC stereo 126kbps | 2.19 GB

Genre: Video Training

Learn how to create believable game worlds and behaviours by scripting gameplay in C#. In this comprehensive 3dmotive course targeted at intermediate users, instructor Alan Thorn demonstrates advanced C# scripting techniques and their underlying concepts for solving real-world development problems. Understand core mathematical ideas, like Vectors and Quaternions, for making objects move, rotate and change predictably. See how to apply C# for implementing line of sight functionality, artificial intelligence, collision detection and lots more.

In addition, see how to work with large amounts of data, how to understand coordinate systems and spatial problems, and how to customize the Unity editor to work the way you need it to. By the end of this course you’ll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive - and marketable.

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry

Understand the mathematics behind 3D games to create motion, animation and believable behaviours

See real-world case studies in applying C# to solve game development problems

Develop time-saving techniques for building complex gameplay mechanics

学习先进的 C# 脚本统一 5

MP4 |AVC 858 kbps |英语 |1280 x 720 |29.97 帧 / 秒 |5 小时 30 分钟 |AAC 立体声 126 kbps |2.19 GB

体裁 ︰ 视频培训

了解如何通过脚本游戏在 C# 中创建可信的游戏世界和行为。在此综合 3dmotive 课程中针对中级用户,讲师艾伦刺演示高级的 C# 脚本技术和他们基本的概念,为解决现实世界的发展问题。了解核心数学的想法,比如向量和四元数,为制作物体移动、旋转和可以预见的改变。看看如何应用 C# 实现的视线功能、 人工智能、 碰撞检测和很多更多。

此外,请参阅如何处理大量的数据、 如何理解坐标系统和空间的问题,以及如何自定义 Unity 编辑器,你所需要的方式工作。通过本课程的结束你会建立自信地编码用C# 开发复杂的游戏,令人印象深刻-和适销对路的奠定了非常有价值。

更多关于教练 ︰

艾伦 · 刺是游戏开发人员、 作者和 15 年行业经验的教育家。他使 PC 桌面移动和虚拟现实的游戏。他创立 '蜡抒情游戏' 和开始有奖游戏 ' 男爵 Wittard: 复仇者的搬家'、 设计师、 程序员、 艺术家工作。他已经在游戏开发的十六个技术著作,并且提出十个视频培训课程,涵盖游戏编程、 统一开发和 3D 建模。他曾在游戏开发教育作为客座讲师国家电影和电视学校,作为阿平厄姆学校,带领老师,目前正在大学高级讲师 '蒂赛德' 在哪里,他能够帮助学生发展他们理想的角色,在游戏行业所需的技能

了解 3D 游戏创造了运动、 动画和可信的行为背后的数学运算

见真实的案例研究中应用 C# 来解决游戏开发问题

节省时间为开发技术构建复杂的游戏机制