CG数据库 >> InfiniteSkills – Unity VR学习

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Title: InfiniteSkills – Unity VR Development Training

Info:

This course covers all the steps required to create a Unity 3D scene and deploy it as a virtual reality scene. You’ll learn about the Unity game engine, who uses it, and the distinctions between the GoogleVR, Samsung Gear VR, and Oculus virtual reality platforms.

The course uses a project approach where the learner builds an actual city scene in 3D and then deploys it as a virtual reality scene ready for viewing.

* Learn to use the Unity v5 game engine for VR

* Understand how to create 3D scenes and deploy them as VR scenes

* Master split screen stereo 3D VR deployment

* Practice object creation, scene assembling, and VR controller implementation

* Build an actual 3D street scene and deploy it as a VR scene

* Learn VR deployment for GoogleVR, Samsung Gear VR, and Oculus

Robert Wiebe is a Unity 3D VR expert and trainer with more than 30 years of experience in designing, implementing, and testing software. A former Motorola Mobility systems engineer, he now runs Robert Wiebe Consulting in Vancouver, B.C. He is author of the O’Reilly titles Hands-on Game Development with Unity V5, Learning Unity 3D, Advanced Unity 3D Game Development, and Unity iOS Essentials.

标题 ︰ InfiniteSkills — — 统一 VR 发展培训

信息 ︰

本课程涵盖创建一个统一的 3D 场景和部署作为虚拟现实场景所需的所有步骤。您将了解到统一的游戏引擎,使用它,和 GoogleVR、 三星齿轮 VR 和眼虚拟现实平台之间的区别。

课程使用项目的方法在哪里学习者生成 3d 实际城市场景,然后再将其部署作为虚拟现实场景准备查看。

* 学习为 VR 使用统一 v5 游戏引擎

* 了解如何创建三维场景和部署它们作为虚拟现实场景

* 主拆分屏幕立体 3D VR 部署

* 实践对象创建、 现场组装和 VR 控制器实现

* 建立一个实际的 3D 街头场景和将其部署为 VR 场景

* 了解 VR 部署 GoogleVR、 三星齿轮 VR 和眼

罗伯特 · 韦博是经验的一个统一的 3D 虚拟现实专家和教练有超过 30 年在设计、 实施和测试软件。一名前的摩托罗拉移动系统工程师,他现在跑罗伯特 · 韦博咨询在温哥华,公元前他是作者 O'Reilly 标题上手游戏开发与统一 V5、 学习统一的 3D、 先进统一的 3D 游戏开发,统一 iOS 要点。