Duration 2h 9m MP4
Unity 5 RPG Character Stats and Item Attributes System
Info:
In this course you will learn how to build a system to add attributes, and modifier to game characters, weapons and gear items.
Why would you want to learn how to build this? Because it creates engaging games where players get to explore worlds, find items and weapons to make their character stronger, and get to fight enemies and powerful bosses that
drop loot when defeated. By the way some of the most common attributes are health points, strength, dexterity, intelligence, spell damage, and attack speed.
This course can be taken by anyone even if you’ve got no programming skills.
This course is meant for non-artists, meaning you don’t have to be an artist
to be able to use 3D pixel art graphics since this course provides all the
necessary assets for you. The only tool we use in this course is Unity 3D, and
the video lectures, so you can’t possibly miss a step, and it’s a lot more fun that reading documentation
with a 3D pixel character, fully animated for medieval fantastic combat, and lots of weapons and gear items to equip, that’s a value over $400 dollars that
professional video games and they can be applied to all your future projects.
Create user interface for character attributes such as strength,
intelligence, stamina, health point, damage, and magic spell damage.
Create the user interface for item attributes such as swords, magic orbs,
shields, shoulderplates, helmets and more.
Program the logic to equip item that have special attributes that increase
your player stats.
Get better at program good code in c# for Unity
持续时间 2 h 9 m MP4
统一 5 RPG 角色统计信息和项目属性系统
信息︰
在本课程中,您将学习如何构建一个系统,以将属性和修饰符添加到游戏人物、 武器和装备项目。
你为什么会想要了解如何建立这个?因为它可以创建引人入胜游戏玩家哪里去探索世界,发现物品和武器,使其性格强,来对抗敌人和强大老板,
掉落战利品时打败了。顺便问一下一些最常用的属性是健康点,力量,敏捷,智力,法术伤害,和攻击速度。
本课程可以采取的任何人,即使你没有任何编程技能。
本课程是为非艺术家,意思你不需要成为一名艺术家
要能够使用 3D 像素艺术图形,因为此课程提供了所有
为你的必要资产。我们在本课程中使用的唯一工具是统一的 3D,和
视频讲座,所以你不可能错过的一步,和很多有趣的阅读文档
3D 像素的性格,完全动画,中世纪梦幻般的战斗和很多武器和齿轮项目要装备,这就是价值超过 $400 美元,
专业视频游戏和他们可以应用到所有你未来的项目。
为字符属性强度、 创建用户界面
智力、 耐力、 保健点、 损伤和魔法法术伤害。
创建项目属性,如剑,魔法球体的用户界面
盾牌、 shoulderplates、 头盔和更多。
程序逻辑来装备有特殊属性,增加的物品
你的球员的统计信息。
更好地计划好的代码在 c# 中的统一