Duration 4h 53m Project Files Included MP4
Game Environment Modeling Fundamentals
Info:
Environment modeling is an essential part of game level creation. In this course, Game Environment Modeling Fundamentals, you’ll start with creating a black out of a dungeon scene. Next, you’ll split the scene in to individual assets, and will sculpt high resolution props in ZBrush. Finally, you’ll take it in to Marmoset Toolbag and create a final render of the scene. By the end this course, you’ll know how to layout and model your own game environment. Required Software: 3ds Max, ZBrush, Photoshop, Marmoset Toolbag.
持续时间 4 h 53 米项目文件包括的 MP4
游戏环境建模基础
信息︰
环境建模是游戏水平创作的重要组成部分。在此过程中,游戏环境建模的基本面,您首先创建一个地牢场景发黑。接下来,你会拆分的个人资产,在现场并将造型在 ZBrush 的高分辨率道具。最后,你会去狨猴 Toolbag 和创建最终渲染的场景。年底这门课程,你就会知道如何布局和模型您自己的游戏环境。所需的软件︰ 3ds 最大,ZBrush,Photoshop,狨猴废物。