Duration 3h 5m Project Files Included MP4
Title: cmiVFX – Cinema 4D Ultimate Learning System 2.0 Volume 8 BodyPaint
Info:
In Volume 8 of the Ultimate Learning System, we’ll cover BodyPaint, an amazing tool that allows us to paint in a 2D and 3D environment at the same time. First, we’ll look at the different managers that are unique to the BP layout. Then we’ll review the difference between UV polygons and geometry polygons as well as the ways that they relate. We’ll learn the workflow necessary to get the most from BodyPaint, including my personal favorite, using the wizard. By the end of this volume, you’ll be able to set up material and UV coordinates and optimize your preferences for BP, and we’ll work on a project together to prepare a model of a man’s arm, create a skin texture, and then add some tattoos.
持续时间 3 h 5 m 项目文件包括的 MP4
标题︰ 脸部 — — 四维影院最终学习系统 2.0 卷 8 功用
信息︰
在卷 8 最终的学习系统,我们将讲述功用,令人惊叹的工具,使我们能够在同一时间画在 2D 和 3D 的环境中。首先,我们会看看不同的经理所特有的 BP 布局。然后我们会审查 UV 多边形和几何多边形之间的区别,以及他们打交道的方式。我们将学习工作流需要得到最大的功用,包括我个人最喜欢的使用向导。年底该卷,您将能够设置材料和 UV 坐标,并优化您的首选项为 BP,我们会和一个项目在一起,准备一个人的手臂模型,创建皮肤纹理,然后再加一些纹身。