CG数据库 >> Maya Modeling Fundamentals

Maya Modeling Fundamentals的图片1

Duration 6h 3m Project Files Included MP4

Maya Modeling Fundamentals

Info:

Being able to create your own modeling solutions and really come up with a workflow that’s comfortable to you, can make a significant difference in your efficiency with Maya. In this course, Maya Modeling Fundamentals, you will use a project-based approach to cover the basics of modeling, and see some time-saving tips and techniques. You’ll begin by looking at the various types of geometry available to you. You’ll learn how to organize your model into hierarchies and keep your scene clean and efficient. You’ll also take a look at several modeling tools, including polygonal tools like extrude, insert edge loop, and the multi-cut tool for adding resolution, NURBS tools like revolve and extrude to create smooth surfaces, and a few of the new tools in 2017 as well. In addition to the tools and workflows, you’ll also learn the thought process behind planning and building a 3d model. After building a realistic drone in this course, you’ll be able to apply your knowledge to any number of different kinds of models.

持续时间 6 h 3 m 项目文件包括的 MP4

玛雅建模基础

信息︰

能够创建您自己的建模解决方案,真的跟一个工作流,这种舒适的你,可以使您与玛雅人的效率有显著差异。在此课程中,玛雅建模的基本原理,将使用基于项目的方法,以支付基本的建模,并看到一些节省时间的技巧和技术。你先看着各种类型的几何形状可供您使用。您将学习如何将您的模型组织到层次结构和保持你的场景,清洁和有效率。你也会看看几种建模工具,包括多边形工具喜欢拉伸,插入边缘圈和多功能切块的工具添加决议,NURBS 工具喜欢旋转和拉伸,在 2017 年以及创建光滑的表面和少量的新工具。除了工具和工作流,您还将了解背后的规划和建设的思想过程的三维模型。生成后现实无人机在本课程中的,你会能将你的知识应用到任意数量的不同类型的模型。