CG数据库 >> Creating Walk-throughs for Unity with Enlighten Using 3ds Max

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Duration 5h Project Files Included MP4

Creating Walk-throughs for Unity with Enlighten Using 3ds Max

Info:

Many designers do not take advantage of Unity’s rapid interactive visualization potential, due to the engines initial steep learning curve. The Unity engine provides designers with a unique and powerful tool-set to produce high quality visualizations. In this course, Creating Walk-throughs for Unity with Enlighten Using 3ds Max, you’ll learn the skills you need to create high-quality real-time ready visualizations that can be deployed cross-platform using Unity. First, you’ll learn how to prepare 3ds Max content ready for Unity. Next, you’ll assemble Unity projects and scenes. Then, you’ll discover how to get the most out of Unity in terms of visual quality. Finally, you’ll cover some deployment basics to help get you underway with client presentations and content delivery. By the end of this course, you’ll have a solid understanding on how to produce interactive visualizations inside the Unity engine. Software required: Unity 5, 3ds Max 2009, Photoshop CS3.

持续时间 5 h 项目文件包括的 MP4

创建演练,为团结与启迪使用 3ds Max

信息︰

很多设计师做不利用统一的快速交互式可视化潜力,由于引擎最初陡峭的学习曲线。统一引擎为设计师们提供独特而强大的工具集来生产高质量的可视化效果。在此过程中,创建演练为团结与启迪使用 3ds Max,你会学会的技巧,您需要创建高质量实时准备好的可视化效果可以部署跨平台使用统一。首先,你将学习如何编写 3dsMax 内容为统一做好准备。接下来,您将组装统一项目和场景。然后,你会发现如何获得最大的视觉质量的统一。最后,你会涉及到一些部署基本以帮助您进行与客户端的演示文稿和内容交付。通过这门课程结束时,你得坚实的理解,如何制作统一引擎内部的交互式可视化。所需软件︰ 团结 5,3ds Max 2009,Photoshop CS3。