Learn Squared – Concepting in ZBrush with Alex Figini
Info:
Concepting in ZBrush with Alex Figini
If you’ve ever felt overwhelmed by ZBrush, you’ve come to the right place. Follow along as concept artist Alex Figini takes you through his entire process for creating complex characters and props for films and games. Covering everything from basic principles to advanced sculpting techniques, this course is a robust toolkit for concepting with ZBrush, Marvelous Designer, and Keyshot.
Recommended Software: ZBrush 4R7, Keyshot 6, Marvelous Designer, Adobe Photoshop
Optional Software: ZBrush to KeyShot Bridge
1. Getting Started (10 hrs, 9 min)
A great piece of concept art depends on a great idea. In this lesson, you’ll learn how to deconstruct a creative brief, conduct expansive research, and turn your original ideas into an array of diverse sketches. Alex will demonstrate his techniques for drafting a multitude of character and prop designs, and share tips on refinement to prepare for sculpting.
2. ZBrush Fundamentals (5 hrs, 15 min)
Prepare to take the plunge into the wild, daunting world of ZBrush! Alex will walk you through his entire playbook, covering a range of both basic and advanced tools from start to finish. Learn how to properly navigate ZBrush and make the most of the powerful tools at your disposal by starting your very first character sculpt.
3. Advanced ZBrush (2 hrs, 35 min)
Take your sculpt to the next level by employing advanced ZBrush techniques into your workflow. Alex covers his process behind refining a sculpt, and all of the tools necessary to pose your character and bring your work to life. You’ll also learn the ins and outs of Marvelous Designer to add an immense layer of detail to your sculpt with realistically simulated clothing and garments.
4. Final Presentation (1 hr, 13 min)
Properly presenting your work plays a huge role in its success. In this final lesson, Alex will show you how to render your sculpts quickly and realistically using Keyshot, as well as final compositing techniques in Photoshop. Learn industry-standard best practices for creating pieces to showcase in your portfolio for films and games.
学习平方 — — 亚历克斯 Figini 与 ZBrush 的构想
信息︰
与亚历克斯 Figini ZBrush 的构想
如果你曾经感到不知所措 ZBrush,你来对了地方。跟着作为概念艺术家亚历克斯 Figini 将引导您完成创建复杂的人物和道具为电影和游戏他整个过程。本课程涵盖了从基本原则到先进的雕刻技术,是一个鲁棒的切断与 ZBrush,奇妙设计师和快捷键工具包。
推荐的软件︰ ZBrush 4R7,快捷键 6,奇妙设计师、 Adobe Photoshop
可选软件︰ ZBrush 快捷键桥
1.入门 (10 小时,9 分钟)
一块巨大的概念艺术取决于一个伟大的想法。在本课中,您会了解如何解构创意简报、 进行广泛的研究,和你最初的想法变成数组不同的草图。亚历克斯将展示他起草的人物和道具的设计,大量的技术和分享对细化为雕刻做准备。
2.ZBrush 基础 (5 小时,15 分钟)
准备冒险进 ZBrush 野生、 令人生畏的世界 !亚历克斯将引导您完成他整个的剧本,涵盖一系列的基本和高级的工具,从开始到结束。学习如何正确导航 ZBrush 和最强大的工具在您的开始你的第一个字符的处置使造型。
3.先进 ZBrush (2 小时,35 分钟)
带你到下一级别造型采用先进的 ZBrush 技术到您的工作流。亚历克斯涵盖他背后精炼的造型,和所有必要的工具来构成你的性格,把工作带到生活的过程。您还将学习的奇妙设计器将添加到详细巨大层前前后后你生动逼真的虚拟服装与服装造型。
4.最终演示文稿 (1 小时,13 分钟)
适当地展示你的工作及其成功起着巨大的作用。在这最后一课,亚历克斯将向您展示如何呈现你造型快速和现实地使用快捷键,以及最后合成技术在 Photoshop 中。了解行业标准创建你的作品来展示你的投资组合为电影和游戏中的最佳做法。