CG数据库 >> Evermotion – Archmodels for UE Vol 4

Evermotion – Archmodels for UE Vol 4的图片1

Title: Evermotion – Archmodels for UE Vol 4

Info:

Features:

• 60 models: 54 trees + stones, bough, trunk and fern models.

• All foliage models are animated.

• Added 12 animated cameras using new sequence editor.

• Trees have vertex paint for Unreal Engine.

• Each model has at least 1k textures for leaves and 2k textures for trunk.

• Average polycount: 80k.

• Grass and grass material are included in the scene.

Technical Details

• Props scaled to Epic skeleton: Yes

• Physically-Based Rendering: Yes

• Texture Size:

– 12 Textures 512×512

– 4 Textures 512×1024

– 108 Textures 1024×1024

– 141 Textures 2048×2048

– 2 Textures 4096×4096

– 1 Texture 8192×8192

• Collision: Yes

• Vertex Count: between 25000 – 150000

• LODs: only grass

• Number of Meshes: 86

• Number of Materials and Material Instances: 146

• Number of Textures: 268

• Engine Compatibility: 4.12.5

• Intended Platform: PC, GTX 980ti

• Platforms Tested: PC

• Documentation Included: No

• Important\Additional Notes: Project uses Mesh Distance Fields (long computation time ~1,5h)

标题︰ Evermotion-Archmodels 为 UE Vol 4

信息︰

特点︰

• 60 模型︰ 54 树 + 石头、 树枝、 树干和蕨类植物的模型。

• 所有树叶模型具有动画都效果。

• 添加 12 动画的相机使用新序列编辑器。

• 树有虚幻引擎的顶点油漆。

• 每个模型有至少 1 k 纹理叶子及 2 k 纹理的树干。

• 平均多边形︰ 80 k。

• 草和草材料包括在场景。

技术详细信息

• 道具缩放到史诗骨架︰ 是的

• 基于物理的呈现︰ 是的

• 纹理的大小︰

— — 12 纹理 512 × 512

— — 4 纹理 512 × 1024

— — 108 纹理 1024 × 1024

— — 141 纹理 2048 × 2048

— — 2 纹理 4096 × 4096

— — 1 纹理 8192 × 8192

• 碰撞︰ 是的

• 顶点计数︰ 25000-150000 之间

• Lod︰ 只有草

• 网格数目︰ 86

• 数量的材料和材料的实例︰ 146

• 数目纹理︰ 268

• 引擎兼容性︰ 4.12.5

• 意平台︰ PC,GTX 980ti

• 平台测试︰ PC

• 文档包括︰ 无

• Important\Additional 备注︰ 项目使用网格的距离字段 (长的计算时间 ~ 1,5 小时)