CG数据库 >> Blender 101 – Blender 201 Introduction to Materials and Lighting

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Duration 1h 30m Project Files Included MP4

Title: Blender 101 – Blender 201: Introduction to Materials and Lighting

Info:

In this course we talk about using Blender’s Cycles render engine to create materials for our objects, light our scenes, and create stunning renders. We first look at Blender’s camera and render settings. We then go over the different kinds of lights that Blender has to offer. And we use the Node Editor to create and modify the materials for our scene. The interaction of materials and lighting is an important part of any scene. This course provides the fundamental concepts and techniques for achieving great renders in Blender.

10 videos, 1hr 30mins

01. Render Settings

02. Blender Lights

03. Lighting a Scene

04. The Importance of Scene Scale

05. Creating Materials

06. Assigning Multiple Materials to an Object

07. Using a Noise Texture for Displacement

08. Using the Color Ramp

09. Using HDR Images

10. Cleaning Up Your Renders

持续时间 1h 30m 项目文件包括

标题: 搅拌器入门–搅拌机: 材料和照明导论

信息:

在本课程中, 我们讨论使用搅拌器的周期渲染引擎为我们的对象创造材料, 照亮我们的场景, 并创造惊人的渲染。我们首先看搅拌器的相机和渲染设置。然后, 我们去过搅拌器提供的不同种类的灯光。我们使用节点编辑器来创建和修改我们场景的素材。材料和照明的相互作用是任何场景的重要组成部分。本课程提供了在搅拌机中实现巨大渲染的基本概念和技术。

视频, 1hr 30mins

渲染设置

一、搅拌机灯

照明场景

情景尺度的重要性

(05) 创建材料

将多个材料分配给一个对象

使用噪音纹理进行位移

使用颜色坡道

使用 hdr 图像

十、清理你的渲染