CG数据库 >> Unity RPG Creator in C Series – Part 1 Core Combat

Unity RPG Creator in C Series – Part 1 Core Combat的图片1

Duration 19.5h MP4

The Unity RPG Creator in C# Series – Part 1: Core Combat

Info:

This highly acclaimed course was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend our Unity course as a pre-requisite.

Role Playing Games can be complex to create, with many interacting gameplay systems. We want to make it easy for you, by creating a series of online courses that teach you step-by-step how to make an RPG from scratch.

Because this is such a comprehensive and detailed project, we have divided it into multiple parts. We expect to have 3 parts in the series, each course being 20+ hours of detailed lectures, practical exercises and outstanding community support.

In this first course we’re focusing on the core of any great RPG, giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture. You will follow our project, but also make the game entirely your own.

We will choose a fixed camera-rotation isometric or dimetric projection. This will allow art assets to be optimised for viewing from two sides, and simplify level design.

You’ll need a basic grasp of Unity and C# before you get start, from there we’ll be teaching you more advanced programming techniques such as C# delegates, interfaces and more.

Building an RPG is an amazing way to level-up you game development skills,

so why not join us and get started right now?

Who is the target audience?

This course is for intermediate Unity users who want to create their own RPG.

Our Complete Unity Developer course provides the perfect pre-requisite.

持续时间19.5h

c# 系列中的统一 rpg 创建者–第1部分: 核心作战

信息:

这一高度赞誉的课程超过200% 资助 kickstarter, 并为中级用户的统一设计。我们推荐我们的统一课程作为先决条件。

角色扮演游戏可以是复杂的创建, 与许多互动的游戏系统。我们想让你容易, 通过创建一系列在线课程, 教你 step-by 如何从头开始 rpg。

因为这是一个全面而详尽的项目, 我们把它分成多个部分。我们期望在系列中有3个部分, 每门课程都是 20 + 小时的详细讲座、实践练习和杰出的社区支持。

在这第一个课程中, 我们专注于任何伟大的 rpg 的核心, 在一个坚实的游戏设计的基础上, 给玩家一个精心制作的水平的战斗时刻, 使用健壮的代码架构构建。您将跟随我们的项目, 但也使游戏完全您自己。

我们将选择固定相机旋转等距或 dimetric 投影。这将使艺术资产得到优化, 以从双方查看, 并简化水平设计。

在开始之前, 您将需要基本的统一和 c# 的把握, 从那里我们将教您更高级的编程技术, 如 c# 委托、接口等。

构建 rpg 是 level-up 游戏开发技能的惊人方法,

那么为什么不加入我们, 现在就开始呢?

目标听众是谁?

本课程为中级统一用户, 他们希望创建自己的 rpg。

我们完全统一的开发者课程提供了完美的先决条件。