CG数据库 >> rohan dalvi – Making Dessert in Houdini Part 2 Redshift

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Duration 2h 43m Project Files Included MP4

Title: rohan dalvi – Making Dessert in Houdini Part 2 Redshift

Info:

This training is an update to the Tea and Cookies training. The training covers fairly similar topics such as modeling, shading, lighting and rendering. The primary difference is that instead of Mantra the training focuses on using the third party render engines namely, Redshift, Octane and Arnold.

Part 2 is available in two variants, for now, Redshift and Octane. This part will focus on lighting ans rendering the scene. However the primary focus is on building all the various shaders required for the scene. We’ll build a majority of the shaders using procedural textures. The training will also cover SSS, displacement and building fluid shaders using absorption. We will also build relatively detailed metal and plastic shaders.

Content Details – 10 Video Chapters (with Audio)

lesson plan – Redshift

basic render and light setup including HDRs

building the cake shader using acombination of noise maps and SSS and ambient occlusion maps

making the Ice cream shader

building the chocolate sauce shader using absorption and SSS

making the sprinkles shader using houdini attributes to generate random colors

making the raspberry shader

building a detailed metal shader for the spoon using a combination of noise maps and scratch maps

making the raspberry strands shader

building a plastic shader for the plate

final render settings