CG数据库 >> Lynda – VR Motion Graphics with Unreal Engine

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Advanced | 3h 22m | 4.71 GB | Project Files | Software used: CINEMA 4D, Maya, Unreal Engine

Title: Lynda – VR Motion Graphics with Unreal Engine

Info: Discover how to leverage Unreal Engine to create immersive virtual reality experiences. In this course, learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets. To begin, Scott Pagano covers the proper exporting process out of Maya and importing process into Unreal. Then he moves on to the nuts and bolts of the course—constructing a series of blueprints that provide all the interactivity and logic needed to make your scene work in VR. Scott covers scene building for HTC VIVE and Samsung Gear VR, as well as VR deployment on Android phones. You’ll leave this course with valuable skills that can help you dive into building content for the immersive future.

高级 |3h 22m |4.71 gb |项目文件 |使用的软件: 戏院 4D, 玛雅人, 虚幻的引擎

标题: 琳-vr 运动图形与虚幻引擎

信息: 探索如何利用虚幻的引擎创造身临其境的虚拟现实体验。在本课程中, 学习如何建立一个 real-time 运动图形风格的场景在虚幻的引擎, 部署在 vr 耳机。开始, 斯科特帕加诺包括适当的出口过程从玛雅人和进口过程入不真实。然后, 他继续前进的螺母和螺栓的课程-构造一系列的蓝图, 提供所有的互动和逻辑所需的, 使您的场景工作在 vr。斯科特涵盖了现场建设 htc 万岁和三星齿轮 vr, 以及 vr 部署 android 手机。您将离开本课程的宝贵技能, 可以帮助您潜入建设内容为沉浸未来。