CG数据库 >> Game Institute – Dead Earth 1 – 37

Game Institute – Dead Earth 1 – 37的图片1

Game Institute – Dead Earth 1 – 37

Info:

Dead Earth is a thrilling, first-person, action-survival game set in the modern post-apocalypse. As mankind’s last hope,you’ll traverse a fallen world ravaged by a lethal plague. Dive headlong into total chaos and destruction as you desperately search for Subject Zero, the first human to turn. This person, if they are still ‘alive’, could hold the key to unlocking a cure for the epidemic. The game presents players with a variety of dangerous environments where the fight for survival gets progressively more difficult as the story unfolds. The infection has manifested in a variety of terrifying ways, so you’ll face a merciless set of enemies from enraged humanoids to total mutations whose origins are almost unrecognizable. Make sure you stockpile some extra ammo!

Game Features

– Experience rich, story-driven gameplay.

– Fight through claustrophobic sewers, desolate apartment blocks, abandoned hospitals, fallen cities, and more.

– Confront enraged enemies who will hunt you relentlessly and never tire.

– Manage your inventory with great care — supplies are quite scarce these days.

– Utilize unique combat strategies suited to the different game environments and enemies.

– Study the abilities of your adversaries, turn the tables, and save the world!

Training Features

– Develop your own commercial-grade custom first person shooter, step-by-step, starting from a blank screen

– Create your own missions that chain together different series of game events, unlock additional items and uncover new areas of the world.

– Develop a complete first person arms/weapons management system with melee and ranged weapon support.

– Use state machine behaviors and animation curves to drive game logic.

– Dive deep into the development of a robust and extensible artificial intelligence system that synchs with your characters’ animations.

– Design smart NPCs for your game who can interact with their world in very realistic ways.

– Build an in-game inventory system for players to manage their weapons, ammo, health boosters, mission items, and more.

– Assemble fully interactive worlds with working doors, elevators, cabinets and drawers.

– Learn how to use scripted events to drive your story line forward.

– Understand fundamental concepts in the field of game AI, like navigation and path-finding, state machines, animation state machines, and more.

– Find out how to import and animate multiple characters in less time using humanoid re-targeting

– Use Unity 5’s new Retained Mode UI to create custom interfaces for health bars, ammo, inventory items, and more.

– Develop your own audio log system for delivering storytelling elements.

– Use a combination of Umbra and custom technology to accelerate real-time lighting and shadows in graphics intensive scenes.

游戏学院–死的地球1–37

信息:

死的地球是一个惊险, 第一人称, 行动生存游戏设置在现代启示录。作为人类的最后希望, 你将穿越一个被致命瘟疫蹂躏的堕落世界。当你拼命地搜寻主题0时, 一头扎进完全的混乱和毁灭中, 第一个人要转向。这个人, 如果他们仍然是 ' 活着 ', 可以持有的关键, 为该流行病解锁的治疗。游戏给玩家带来了各种危险的环境, 随着故事的展开, 生存的斗争逐渐变得更加困难。这种感染表现在各种可怕的方式, 所以你将面临一个无情的敌人从愤怒的人形到总的突变, 其起源几乎无法辨认。确保你储存了一些额外的弹药!

游戏功能

-经验丰富, 故事驱动的游戏。

-通过幽闭恐怖的下水道、荒凉的公寓、废弃的医院、堕落的城市以及更多的地方。

-面对愤怒的敌人, 他们会毫不留情地追捕你, 永不疲倦。

-管理您的库存与伟大的护理-供应是相当稀缺的这些天。

-使用适合不同游戏环境和敌人的独特作战策略。

-研究你的对手的能力, 扭转局面, 拯救世界!

培训特点

-开发您自己的商业级定制第一人称射手, step-by 步, 从一个空白的屏幕开始

-创建您自己的任务, 将不同系列的游戏事件链接在一起, 解锁其他项目并揭开世界新的区域。

-建立一个完整的第一人称武器/武器管理系统, 配备近战和远程武器支持。

–使用状态机行为和动画曲线来驱动游戏逻辑。

-深入开发一个健壮且可扩展的人工智能系统, 对口您的角色的动画。

-为您的游戏设计智能 npc, 他们可以以非常现实的方式与他们的世界互动。

-建立游戏库存系统, 让玩家管理他们的武器、弹药、健康助推器、任务项目等等。

-使用工作门、电梯、橱柜和抽屉, 装配完全互动的世界。

–了解如何使用脚本化事件来推动您的故事线前进。

-了解游戏 ai 领域的基本概念, 如导航和路径查找、状态机、动画状态机等。

-了解如何使用人形重新在更短的时间内导入和动画多个字符

–使用 unity 5 的新保留模式 ui 创建健康栏、弹药、库存物料等的自定义接口。

–开发您自己的音频日志系统以提供讲故事的元素。

-使用本影和自定义技术的组合, 在图形密集型场景中加速 real-time 的光照和阴影。