CG数据库 >> Lynda – ZBrush Modeling Footwear

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Intermediate | 3h 29m | 2.88 GB | Project Files | Software used: ZBrush

Title: Lynda – ZBrush Modeling Footwear

Info: Digitally sculpting a shoe in ZBrush can sometimes seem a bit daunting. The finished product should be precise, but follow the natural curves of an organic shape. In this course, learn how to leverage the unique tools in ZBrush to digitally sculpt realistic footwear. Ryan Kittleson takes you through the steps of accurately modeling a shoe, explaining how to create the sole, cut the tread pattern, make the upper basic shape, and create the laces. Plus, he shares how to add fine details such as stiches and leather and fabric textures. Upon wrapping up this course, you’ll be equipped with the tools and techniques you need to create nearly any kind of footwear—not just the shoe sculpture shown in the course.

中间体 |3h 29m |2.88 gb |项目文件 |使用的软件: zbrush

标题: 琳– zbrush: 造型鞋类

信息: 数字雕刻鞋在 zbrush 有时会显得有点吓人。成品应精确, 但要遵循有机形状的自然曲线。在本课程中, 学习如何利用 zbrush 中的独特工具来数字造型逼真的鞋类。瑞安 Kittleson 带您完成的步骤, 准确建模鞋, 解释如何创建鞋底, 削减胎面花纹, 使上部基本形状, 并创建鞋带。此外, 他还分享如何添加精细细节, 如拆线, 皮革和织物纹理。在这门课程结束后, 你将装备你所需要的工具和技术来制造几乎所有的鞋类, 而不仅仅是在课程中显示的鞋子雕塑。