Duration 1h 13m Project Files Included MP4
Title: cmiVFX – Houdini Pyro Cluster Simulations
Info:
Welcome. In this series, we’ll use Houdini 16 to create a rising flare coming off an airplane. Mainly, we’ll concentrate on the pyro effect. We’ll also deeply cover Houdini clustering, which will help us a lot, especially in this scene. First, we’ll bring our airplane model in, we’ll animate quickly, we’ll create and apply our source, and then, finally, we’ll create our beautiful pyro effect. Before you start, do some quick research and R&D and gain a clear idea of what you want to create, so that as you follow along your final effect will be your own creation. Take what you learn here and build onto it, and take off!
Chapters:
01: Import & Animation Geometry, Overview of Houdini Pyro
02: Creating Pyro Source and Pro Solver
03: Making Clusters
04: Sim Adjustments, Shaders and Rendering
工期 1h 13m 项目文件包括 MP4
标题: cmiVFX-胡迪尼火焰团模拟
信息:
欢迎.在这个系列中, 我们将使用胡迪尼16创建一个上升的耀斑从飞机上。主要的是, 我们将集中精力于火焰效应。我们还将深入报道胡迪尼集群, 这将帮助我们很多, 特别是在这一幕。首先, 我们将把我们的飞机模型, 我们将迅速动画, 我们将创建和应用我们的来源, 然后, 最后, 我们将创造我们的美丽的火焰效果。在你开始之前, 做一些快速的研究和研发, 并得到一个明确的想法, 你想创造什么, 所以, 当你沿着你的最终效果将是你自己的创造。把你在这里学到的东西建在上面, 然后起飞!
章:
01: 进口和动画几何, 胡迪尼火焰概述
02: 创建火焰源和专业规划求解
03: 制作簇
04: sim 调整、着色和渲染