Duration 2h 5m MP4
Title: The Gnomon Workshop – Creating Key Art Illustration for Film and Games
Info:
In this tutorial, Senior Concept Illustrator Alex Nice demonstrates his process of using 2D and 3D tools to compose an illustration of key artwork for film by creating a dynamic action scene from the ‘War of the Worlds’. Alex begins with a mixture of photo-bashing and 2D sketching in Photoshop. In this phase, he covers efficient layer management, composition, design and establishing mood. He then moves on to ZBrush and 3ds Max where he models and renders out the hero assets using V-Ray RT. In the last two chapters, Alex assembles all of the elements, adjusts the lighting and details the illustration to a final polished state ready for presentation.
持续时间 2h 5m MP4
标题: gnomon 研讨会-为电影和游戏创造关键的艺术插图
信息:
在本教程中, 高级概念插画亚历克斯尼斯展示了他的过程中使用2D 和3D 工具, 通过创建一个动态的动作场面从 "世界战争" 的关键艺术品插图。亚历克斯开始在 photoshop 中的混合照片抨击和2D 草图。在这一阶段, 他涵盖了有效的层管理, 组成, 设计和建立情绪。然后, 他移动到 zbrush 和 3ds max, 在那里他用 v 射线 rt 模型和渲染英雄资产。在最后两章, 亚历克斯组装所有的元素, 调整照明和细节的插图, 最后抛光状态准备就绪, 以供演示。