Duration 2h 15m Project Files Included MP4
Title: Gumroad – Grenade Tutorial – Tim Bergholz
Info:
Learn how to create a grenade from scratch with 3Ds Max and how to texture it in Substance Painter. Every step is covered with full commentary and without fast forwarding. Scene Setup, low and high-poly modeling & unwrapping, baking and texturing.
1.5 hours of 3Ds Max video tutorial at 1080P. 2 GB download.
45 minutes of Substance Painter tutorial at 1080P. 1 GB download.
Files included are:
– Reference images essential to start working on the grenade
– Low and high poly files of the grenade for those who just want to texture
Software requirements:
– 3Dsmax 2016 or 2015 (older versions require the third party “quadchamfer modifier” to compensate for the new chamfer modifier)
– Substance Painter
工期 2h 15m 项目文件包括 MP4
标题: Gumroad –手榴弹教程– tim bergholz
信息:
了解如何创建一个手榴弹从头开始与 3Ds max 和如何纹理在物质画家。每一步都有完整的评论, 没有快速的转发。场景设置, 低和聚的建模和展开, 烘烤和纹理。
1.5 小时3Ds 最大视频教程1080P。2 gb 下载。
45分钟的物质画家教程在1080P。1 gb 下载。
包含的文件包括:
-对开始处理手榴弹至关重要的参考图像
-低和高聚文件的手榴弹为那些谁只是想纹理
软件要求:
– 3Dsmax 2016 或 2015 (较旧版本需要第三方 "quadchamfer 修饰符" 来补偿新的倒角修饰符)
-物质画家