Duration 2h 18m Project Files Included MP4
Unity Materials Fundamentals
Info:
Have you ever wanted to make your 3D assets really look like the materials that you are texturing them to be? If you are tired of all of your assets looking flat and plastic, then this is the course for you. This course, Unity Materials Fundamentals, will walk you through the different material settings in Unity that are available within the Physically Based Shading materials in Unity. You will explore what each of the map types are and how they change the overall look of your asset. You will learn how different shader types change the options available to you and how it will allow you to find the look you are after. Finally, you will learn the importance of materials, textures, shaders, emissive textures, and lighting; and see how they work together to create your final look. Throughout the entire course we will be reinforcing the importance of referencing concept art and collecting real world reference images as guides to our final result. Software Required: Unity.
时间2h 18m项目文件包括MP4
统一材料基础
信息:
你有没有想过让你的3D资产看起来像你塑造的那样?如果你厌倦了你所有的资产看起来平和塑料,那么这就是你的课程。这门课程,统一材料基础,将带领你通过统一的不同材质设置,在基于物理的阴影材质中获得统一。您将探索每一个地图类型是什么,以及它们是如何改变您的资产的整体外观的。您将了解不同的着色器类型如何改变您可用的选项,以及如何让您找到您正在寻找的外观。最后,您将了解材料、纹理、着色器、发射纹理和照明的重要性,并了解它们是如何一起工作以创建最终外观的。在整个课程中,我们将加强参考概念艺术的重要性,并收集真实世界的参考图像作为我们最终结果的指南。软件要求:统一。