CG数据库 >> Packt Publishing – Enhancement with Unity UI Advanced

Packt Publishing – Enhancement with Unity UI Advanced的图片1

Duration 1h 30m MP4

Title: Packt Publishing – Enhancement with Unity UI Advanced

Info:

Video Description

Become an expert at Unity to build the best Gaming Interface

About This Video

Augment Unity’s UI ecosystem to skill up your game development expertise.

Animate canvas elements & develop reusable UI to cut down on development time.

Create Responsive UI for different resolutions and platforms & use Unity 5.6’s new video component

In Detail

Unity’s User Interface System has a wide variety of features. In this course we’ll be covering some of the ways that those features can be used to build more complex UI systems for your games. From Animation to writing Editor scripts, this course covers a variety of topics that will expand your knowledge of the UI system, giving you the power to build your own reusable components and extend the UI system further.

The course content is split into four sections, with each taking on topics that will improve your UI development skills. Animating world-space canvases as in-game displays and as damage indicators, building reusable elements for menus such as inventory items, things to look out for when designing for multiple platforms, devices and resolutions, and how to instantiate canvas objects correctly. By covering these topics you will come to a greater understanding of how the UI system works as a whole, and learn new ways to improve your skills.

持续时间 1h 30m MP4

标题: Packt 出版-增强与统一 UI 高级

信息:

视频描述

成为一个团结的专家, 建立最好的游戏界面

关于此视频

增强统一的 UI 生态系统, 以提高您的游戏开发技能。

对画布元素进行动画处理并开发可重用的 UI, 以减少开发时间。

为不同的分辨率和平台创建响应性 UI 并使用 Unity 5.6 的新视频组件

详细

统一的用户界面系统具有多种功能。在本课程中, 我们将介绍这些功能可用于为您的游戏构建更复杂的 UI 系统的一些方法。从动画到编写编辑器脚本, 本课程涵盖了各种主题, 它们将扩展您对 ui 系统的了解, 使您能够构建自己的可重用组件并进一步扩展 ui 系统。

课程内容分为四节, 每个部分都将讨论提高 UI 开发技能的主题。将世界空间的画布作为游戏中的显示和损坏指示器进行动画处理, 为诸如清单项之类的菜单构建可重用元素, 在设计多个平台、设备和分辨率时要寻找的东西, 以及如何正确地实例化画布对象。通过覆盖这些主题, 您将更深入地了解 UI 系统是如何作为一个整体工作的, 并学习新的方法来提高您的技能。