Duration 8h 49m With Project Files MP4
Maya Rigging Fundamentals
Info:
While skillsets, such as modeling, enables you to create the physical form of a character, having the ability to rig in Maya enables you to bring those models to life by giving them powerful and robust animation controls. In this course, Maya Rigging Fundamentals, you’ll be introduced to the fundamentals of rigging in Maya 2017. First, you’ll explore the character rigging pipeline and Maya’s rigging toolset. Next, you’ll discover how to rig your own character by creating joint hierarchies, IK based legs with reverse foot setup, IK spline spine setup, and IK/FK switching arms. Then, you’ll get a better understanding on how to rig the hips, chest, shoulders, neck, and head. Finally, you’ll learn how blendshapes can be used to create facial expressions. By the end of this course, you’ll have the knowledge and tools to begin rigging your own characters in Maya. Software required: Maya 2017.
工期 8h 49m, 项目文件 MP4
玛雅人索具基础
信息:
虽然技能, 如建模, 使您能够创建一个字符的物理形式, 有能力在玛雅的钻机, 使您能够使这些模型的生活, 给他们强大的和强健的动画控制。在这门课程中, 玛雅人操纵基础, 你将被介绍到在玛雅2017的索具基础。首先, 你将探索人物操纵管道和玛雅人的索具工具。接下来, 您将发现如何通过创建联合层次结构、基于 ik 的双腿设置、ik 样条脊柱设置和 ik/可切换臂来操纵自己的角色。然后, 你就可以更好地了解如何操纵臀部, 胸部, 肩膀, 颈部和头部。最后, 您将了解如何使用 blendshapes 来创建面部表情。在本课程结束时, 你将有知识和工具开始在玛雅人身上操纵自己的角色。软件要求: 玛雅2017。