CG数据库 >> Make a Tetris-style Puzzler in Unity

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Make a Tetris-style Puzzler in Unity

WEBRip | English | MP4 + Project files | 1920 x 1080 | AVC ~738 kbps | 30 fps

AAC | 192 Kbps | 48.0 KHz | 2 channels | ~10 hours | 3.1 GB

Genre: eLearning Video / Development, Programming

Build a tile-based puzzle game with C# and Unity

What Will I Learn?

Make their own Tetris-like puzzle game to be deployed on Mac or PC!

Requirements

Unity 3D version 5 or above

Mac or PC

OPTIONAL Photoshop or image-editing program to customize art assets (otherwise, use the downloadable art assets provided)

Description

Unity 3D has quickly become one of today's fastest growing game development tools. Learn more about this fascinating game engine in our project-based class, where we build a Tetris-style puzzle game from scratch! If you have some basic knowledge of C# and Unity, take your skills to a new level by exploring this short course in remaking a classic arcade game.

If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.),this class is for you! We take a project-based approach, where we follow one game from start to finish.

We will:

start with a blank Unity project and flesh out a fully working game.

learn some fundamental techniques for creating your own puzzle game

follow several C# scripts line-by-line and learn how to organize our scripts logically and cleanly

What is covered:

Setup our project settings and environment

Breaking down the gameplay mechanics

Creating a Board class to store our data

Laying out user interface items

Creating our game piece Shape class

Setting up our master GameController class to handle logic

Apply Time to our game logic

Script to handle player input

Add sound effects to game events

Apply particle effects to add some punch to our graphics

Making a score manager to track player progress and high scores

Enhance our game with extra features to make it a polished experience

Join the democratization of game development! Level up your Unity 3D skills and build your Tetris-style game today!

Who is the target audience?

This course is meant for beginning to intermediate students with some familiarity with Unity and C#

This course is NOT meant as an introduction to Unity; though we will walk you step-by-step through the project, do NOT use this as your first course in Unity

Some working knowledge of C# is necessary; do NOT use this as an introduction to C#

If you are a beginning to intermediate game developer interested in improving your skill set, this course is for you!

使一个俄罗斯方块风格的益智在统一

WEBRip |英语 |MP4 + 项目文件 |1920 x 1080 |738 kbps |30 fps

AAC |192 Kbps |48.0 赫 |2频道 |〜10小时 |3.1 GB

体裁: 电子教学视频/开发, 编程

用 c# 和 Unity 构建一个型的益智游戏

我会学到什么?

让他们自己的俄罗斯方块般的益智游戏被部署在 Mac 或 PC!

要求

Unity 3D 版本5或以上

Mac 或 PC

可选的 Photoshop 或图像编辑程序来定制艺术资产 (否则, 使用提供的可下载的艺术资产)

描述

Unity 3D 已经迅速成为当今发展最快的游戏开发工具之一。了解更多关于这个有趣的游戏引擎在我们的项目类, 在那里我们建立一个俄罗斯方块风格的益智游戏从头开始!如果你有一些关于 c# 和统一的基本知识, 把你的技能带到一个新的水平, 通过探索这个简短的过程, 在改造一个经典的街机游戏。

如果您已经完成了一些关于 Unity 的基本教程, 并且有一些关于 c# 的基本知识 (变量、循环、数据结构等), 那么这个类是为您准备的!我们采取以项目为基础的方法, 我们从开始到结束都遵循一个游戏。

我们会的:

从一个空白的团结项目开始, 充实一个完全工作的游戏。

学习一些基本的技巧来创建你自己的益智游戏

按行跟踪多个 c# 脚本, 并了解如何以逻辑和干净的方式组织脚本

所涵盖的内容:

设置我们的项目设置和环境

打破游戏机制

创建用于存储数据的板类

布置用户界面项

创建我们的游戏片形状类

设置我们的主 GameController 类来处理逻辑

将时间应用于我们的游戏逻辑

用于处理播放器输入的脚本

向游戏事件添加声音效果

应用粒子效应添加一些冲压到我们的图形

做一个得分经理来跟踪球员的进步和高分

增强我们的游戏额外的功能, 使其成为一个抛光的经验

加入游戏发展的民主化!加强你的团结3D 技能, 并建立你的俄罗斯方块风格的游戏今天!

谁是目标受众?

本课程的目的是开始对中级学生熟悉与统一和 c#

本课程并不意味着对统一的介绍;虽然我们会走你 step-by-一步通过项目, 不要使用这作为你的第一个课程的统一

有一定的 c# 工作经验;不要将此用作 c# 的介绍

如果你是一个开始对中级游戏开发商有兴趣提高你的技能集, 这门课程是为你!