CG数据库 >> Packt Publishing – 2D Game Programming in Unity

Packt Publishing – 2D Game Programming in Unity的图片1

Duration 4h 3m MP4

Title: Packt Publishing – 2D Game Programming in Unity

Info:

Get in-depth knowledge of developing exciting 2D Games with Unity.

About This Video

Provide a strong foundation for 2D game development involving animation and physics.

Show the audience how to create four different games that span from classic arcade to physics-based puzzle games.

Demonstrate how to complete various UI mechanics that make a game complete, like a three-star system.

In Detail

This course will teach you to develop complicated games using procedurally generating techniques. With the use of prefabs and randomness, this course will discuss the creating of two puzzle games: Concentration and Minesweeper.

The first two sections of the course comprise of creating a concentration game, the procedural generation along with logic addition for the Minesweeper game, and finally the last part that covers the steps required to build, host, and share a Unity game using WebGL. In the third and the final section, we’ll talk about the steps required to build, host, and share a Unity game using WebGL.

持续时间 4h 3m MP4

标题: Packt 出版-2D 游戏编程在统一

信息:

获得 in-depth 的知识, 发展激动人心的2D 游戏与团结。

关于此视频

为2D 游戏开发提供了一个强大的基础, 涉及动画和物理。

向观众展示如何创建四不同的游戏, 从经典街机到基于益智游戏跨越。

演示如何完成各种 UI 机制, 使游戏完整, 如三星系统。

详细

本课程将教您使用程序化的生成技术来开发复杂的游戏。随着预设和随机性的使用, 本课程将讨论两个益智游戏的创建: 集中和扫雷。

课程的前两个部分包括创建一个集中游戏、程序生成以及扫雷游戏的逻辑加法, 最后是最后一部分, 其中包括构建、主持和共享使用 WebGL 的统一游戏所需的步骤。在第三和最后一节中, 我们将讨论使用 WebGL 构建、主持和共享一个统一游戏所需的步骤。