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Cinema 4D: Dynamics

MP4 | Video: 720p | Duration: 3:01:21 | English | Subtitles: VTT | 598.1 MB

CINEMA 4D dynamics are powerful, but easy to understand and fun to play with. In this course, Thanassis Pozantzis shows you how to use dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces. Learn how to work with forces like initial velocity, create more complex objects like hierarchies and static objects, and use dynamics with MoGraph clones and particle systems. You'll also get a look at eight of the major physical properties, learn how to connect your simulation to keyframe-animated objects, and trigger dynamics. After the completion of this course, you should be able to create complex dynamic simulations setups. The possibilities are limited only by your imagination.

This course was created by Thanassis Pozantzis. We're honored to host this training in our library.

Topics include:

Making objects fall with gravity

Creating dynamic hierarchies

Controlling the collision shape

Adjusting properties like Bounce and Density

Adding keyframed elements to a simulation

Adjusting the dynamic simulation

Cinema 4D:动力学

| MP4视频:美国|时间:3:01:21 |英语字幕:| VTT | 598.1 MB

Cinema 4D是强大的动力,但容易理解和两个玩的乐趣。在本课程中,pozantzis Thanassis显示你如何使用动态创建对象的两个physically准确的动画,使用真实世界的物理类引力波,collisions鸭。学习如何工作的两个类的初始速度和力量,创造更复杂的对象和对象类hierarchies静态与动态,并使用Mograph clones和粒子系统。我也要看八的主要物理性质,学习如何连接你的模拟两个关键帧的对象- animated触发,和动力学。在完成本课程后,你应该能够创建复杂的动态模拟setups。《possibilities有限公司唯一的城市是你的想像力。

本课程是城市pozantzis Thanassis创造了。我们的honored这两个主机的培训在我们的图书馆。

主题包括:

制作与重力落物

创建动态hierarchies

《碰撞型控制

调整置业样弹和密度

综合两个关键帧单元模拟

调整的动态仿真