Unity 5: 3D Essential Training
MP4 | Video: 720p | Duration: 6:47:35 | English | Subtitles: VTT | 1616.4 MB
Unity is one of the most popular game engines for mobile and desktop games and real-time simulations. In this course, author Adam Crespi reviews techniques used in Unity game development and introduces the basics of level design, lighting with the Enlighten engine, materials, and animation. First, learn how to import models and textures from programs like 3ds Max and Maya, set up game objects, apply materials, and add animation to bring the game to life. Then Adam explores how to implement realistic lighting, and add finishing touches such as particles, effects, and audio. The end result is a sample game with a lush environment, fully animated objects, and some basic interactive gameplay.
Topics include:
Setting up the project
Creating a player controller
Importing assets, including models, audio, and textures
Generating colliders
Creating prefabs
Applying materials
Creating animation
Designing a basic game level
Lighting the level
Creating particle systems
Adding audio
Building the game for desktop or mobile deployment
5:基本训练的Unity 3D
| 720p视频MP4:时间:6 | 47:35 |字幕:英语| VTT | 1616.4 MB
Unity是一个最流行的游戏在移动和桌面游戏的引擎和实时仿真方法。在这个课程中使用的技术审查的作者亚当应有统一的介绍游戏开发的基础知识和设计水平,照明用材料,enlighten引擎和动画。第一,学习如何导入模型和textures 3ds Max和Maya从程序集的类对象,游戏和动画,应用材料,添加到游戏带来的生命。然后亚当去探索如何实现现实的照明和光touches)效应,如颗粒,和音频。最终的结果是一样的游戏与郁郁葱葱的环境,充分的动画对象,和一些基本的互动游戏。
主题包括:
设置项目
创建一个播放控制器
进口资产模型,包括音频和textures
发电colliders
第prefabs
应用材料
创建动画
基本的游戏设计水平
照明水平
创建一个粒子系统
添加音频
建筑或移动部署的桌面游戏