Duration 4h 10m With Project Files MP4
Stylized Animal Modeling for Games
Info:
Creating a believable, yet stylized animal is no easy task. In this course, Stylized Animal Modeling for Games, you’ll be taken through all of the steps necessary to get you started on creating a stylized animal in Zbrush and a solid foundation for creating any animal in the future. You will start off by looking at the concept art and going over the importance of using anatomy reference to create believability even when creating a stylized sculpt. After that, you’ll learn how to block out the base mesh, which is created by separating the main forms of the animal into different parts. Then, you will build upon the base and refine the secondary shapes of the animal. Next, you will create accessories and armor for your animal using 3DS Max and Zbrush. Finally, you will add the final polish and details to your sculpt. When you’re finished with this sculpting course, you’ll not only know the process for creating stylized animals in Zbrush but, also be able to apply the same techniques you’ve learned to any animal you create in the future. Software required: Zbrush 4R7, 3DS Max 2016.
持续时间4米10,项目文件MP4
游戏程式化动物建模
信息:
创建一个可信的,没有程式化的动物是不容易的任务。在这一过程中,程式化的动物造型的游戏,你会采取一切必要的步骤,让你开始创造一个程式化的动物在ZBrush和坚实的基础,创造未来的任何动物。你会开始寻找在概念艺术和过去使用的解剖学参考创造可信度即使创造一个程式化的造型的重要性。在那之后,你将学习如何阻断基本网格,它是通过把动物的主要形式分成不同的部分来创建的。然后,你将建立的基础和完善的动物的第二形态。接下来,您将创建你的动物使用3ds Max和ZBrush的配件和盔甲。最后,您将添加最后的润色和细节雕刻。当你完成这个雕刻过程中,你不仅会知道过程创造ZBrush的程式化的动物,也能够把你所学到的任何动物你在未来创造相同的技术。软件要求:ZBrush 4r7,3ds Max 2016。