CG数据库 >> Cinema 4D R19 EssentialsVFX

Cinema 4D R19 EssentialsVFX的图片1

Duration: 3h 42m | Video: h264, 1280x720 | Audio: AAC, 44100 Hz, 2 Ch | 2.6 GB

Genre: eLearning | Language: English | Skill Level: Beginner

Explore the Cinema 4D workflow for creating VFX and integrating them into live action shots. This course explores key concepts that are crucial to understanding exactly how this 3D application functions. Instructor Andy Needham discusses the importance of motion tracking, and how to track and solve a shot using the motion tracker. He also covers importing models and optimizing the models with the new polygon reduction and level of detail object; animating in Cinema 4D; creating different types of materials; and lighting 3D shots. Plus, he shows how to use the Camera Calibration tag, and how to composite multipass renders.

Topics include:

What is VFX?How is C4D used by VFX artists?Setting up a project for trackingSolving the 3D cameraRemoving lens distortionImporting a modelManipulating keyframes and curvesCreating shiny, refractive, and bumpy materialsWorking with C4D lights and shadowsLighting with Sky objectsWorking with the Camera Calibration tagCompositing multipass renders

持续时间:3h 42m |视频:H264,1280x720 |音频:AAC,44100赫兹,2 CH | 2.6 GB

类型:学习|语言:英语|技能水平:初级

探索建立视觉特效和融入真人拍摄的电影四维工作流。本课程探讨关键的概念,这些概念对于理解这个3D应用程序的功能是至关重要的。教练Andy Needham讨论了运动跟踪的重要性,以及如何使用运动跟踪器来跟踪和解决镜头。他还包括导入模型和优化模型与新的多边形减少和细节水平的对象;动画4D电影;创建不同类型的材料和照明三维镜头。再加上,他展示了如何使用相机校准标签,以及如何组合多通道渲染。

主题包括:

特效是什么?如何使用C4D的视觉特效艺术家?建立trackingsolving 3D cameraremoving镜头distortionimporting一modelmanipulating关键帧和curvescreating发亮,折射了一个项目,并与C4D灯颠簸materialsworking和shadowslighting天空objectsworking与摄像机标定tagcompositing多道呈现