Duration: 2h 51m | Video: h264, 1280x720 | Audio: AAC, 44100 Hz, 2 Ch | 968 MB
Genre: eLearning | Language: English | Project Files
Arnold is an unbiased, physically based, ray tracing 3D rendering engine. It is the default complex rendering engine that comes along with 3ds Max 2018, and it is one of the most used engines in major productions like Gravity, Elysium, Pacific Rim, Alice in Wonderland, and many others. It excels itself in achieving reliable, good looking, realistic results rather quickly, which can give the user time to spend improving the actual scene, rather than tweaking its settings. Learning the fundamentals of this engine is the first step into fully understanding how it works, which can be a very useful skill to master. In this course, Fundamentals of Arnold for 3ds Max, you’ll learn all the fundamental concepts behind rendering with Arnold, making it possible for you to achieve reliable, good looking, realistic results rather quickly. First, you’ll explore how to light scenes with Arnold. Next, you’ll discover how to create realistic materials and how to render basic effects. Finally, you’ll get a better understanding of Arnold’s render settings. By the end of this course, you’ll know all the basic concepts within Arnold, and will be able to begin creating complex realistic scenes on your own.
Software required: 3ds Max 2018.
持续时间:2点51分|视频:H264,1280x720 |音频:AAC,44100赫兹,2 CH | 968 MB
类型:学习|语言:英语|项目文件
阿诺德是一个无偏见的基于物理的光线追踪3D渲染引擎。这是默认的复杂的渲染引擎,随着3DS MAX 2018,这是一个在大制作像重力,极乐世界,太平洋最常用的发动机,仙境中的爱丽丝,和许多其他。它擅长于实现可靠的、好看的、现实的结果,而不是很快,这可以给用户时间来改进实际场景,而不是调整其设置。学习这台发动机的基本原理是充分理解它如何工作的第一步,这将是一个非常有用的技巧。在本课程中,3ds马克斯的阿诺德基础知识,您将学习阿诺德渲染背后的所有基本概念,使您能够快速、可靠、美观、逼真地完成结果。首先,你将探索如何用阿诺德来照亮场景。接下来,您将发现如何创建真实的材质以及如何呈现基本效果。最后,您将对阿诺德的渲染设置有更好的理解。在本课程结束时,您将了解阿诺德中的所有基本概念,并将能够开始自己创建复杂的现实场景。
软件要求:3ds max 2018。