Duration 3h 22m With Project Files MP4
CINEMA 4D UV Mapping Fundamentals
Info:
Have you ever wanted to better understand UVs, unwrapping, or texturing in CINEMA 4D? In this course, CINEMA 4D UV Mapping Fundamentals, you’ll learn how to take a 3D model and unwrap and texture it. Using a 3D model, you will explore Cinema 4D’s UV Mapping tools to work past obstacles presented due to messy modelling and Booleans. Next, you’ll utilize Photoshop in creating the textures. Finally, you’ll create a fully unwrapped and textured, cartoon style fishing boat model. When you’ve finished this course, you’ll have the skills needed to texture and unwrap 3D models in CINEMA 4D. Software Required: CINEMA 4D, Photoshop
时间3h 22m项目文件的MP4
电影4D紫外映射基本原理
信息:
你想更好地了解UV,展开,或纹理的4D影院?在这一过程中,4D影院UV映射的基础,你将学习如何利用3D模型和纹理,打开它。使用一个三维模型,你将探索CINEMA 4D的UV映射工具工作过去的障碍提出由于凌乱的造型和布尔值。接下来,你就在创造的纹理,利用PS图象处理软件。最后,您将创建一个完全展开和纹理,卡通风格的渔船模型。当你完成本课程,你将需要的技能和3D模型的纹理打开电影四维。四维影院,PS图象处理软件软件要求: