Duration: 4h 20m | Video: h264, 1280x720 | Audio: AAC, 44100 Hz, 2 Ch | 1.3 GB
Genre: eLearning | Language: English | Project Files
Keyframed animation can already be quite a tedious process, but to manually animate the complex physics of several collision objects is pretty impractical. Cinema 4D’s dynamics system allows you to setup broad controls and let physically accurate simulations recreate real-world physics. Some might say dynamics is even fun! This course, Cinema 4D Dynamics Fundamentals, will cover the concepts and tools you’ll need to start using dynamics in your creations. First, you’ll cover the essential ingredients including defining what dynamics are, as well as the two main Cinema 4D dynamics tags: rigid body and collider body. From there, you’ll go under the hood to look at collision shapes, triggers, and other parameters that make this system tick. Next, you’ll learn how to affect the personality of the dynamics simulation by altering characteristics like bounce, friction, mass, and aerodynamics. Lastly, you’ll examine several sample scenes that tie the various elements together into practical examples like creating a ground cracking effect, flying physically accurate paper airplanes, and a self playing pinball machine. By the end of the course, you’ll have the foundation needed to creatively explore and incorporate physically accurate simulations in your Cinema 4D creations. Software required: Cinema 4D Studio.
持续时间:4h 20m |视频:H264,1280x720 |音频:AAC,44100赫兹,2 CH | 1.3 GB
类型:学习|语言:英语|项目文件
关键帧动画已经是一个相当繁琐的过程,但手动动画几个碰撞对象的复杂物理是相当不切实际。电影4D的动态系统允许你设置广泛的控制,让物理准确的模拟重现现实世界的物理。有些人可能会说动力甚至是有趣的!本课程,电影4D动态基础,将涵盖的概念和工具,你需要开始使用动态在您的创作。首先,你将介绍基本要素,包括定义什么是动态,以及两个主要电影4D动态标签:刚体和碰撞器体。从那里,你会在引擎盖下面看碰撞形状,触发器和其他参数,使这个系统滴答。接下来,你将学习如何通过改变弹跳、摩擦、质量和空气动力学等特性来影响动力学仿真的个性。最后,你会研究几个示例场景,把各种元素成像创建一个地面开裂影响的实际例子,飞行物理精确的纸飞机,和一个自玩弹球机。在课程结束时,你将有必要创造性地探索和纳入物理精确的模拟在你的电影4D创作。软件要求:电影4D工作室。