CG数据库 >> Image-Based Rigid Body Destruction in Houdini

Image-Based Rigid Body Destruction in Houdini的图片1

密码: t5zv

In this Houdini tutorial, we'll discuss how realistic destruction can be done in a quick and easy way by using Houdini's Make Breakable shelf tool combined with the Voronoi SOP leading to pre-fractured objects.

We'll discover a new method to pre-fracture an object based simply on an image whether it be a photograph or image such as a brick or stone wall. We'll then create the stone and mortar assets from the original geometry by preparing them to retain texture, break into clusters or bits, and have a layer of fine dust for the final effect that will be encapsulated in a digital asset with a variety of parameters.