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密码: u16n

Udemy – Building an Architectural Walkthrough Using Unity

MP4 | Video: 1280x720 | 289 kbps | 48 KHz | Duration: 3 Hours | 599.4 MB

Genre: eLearning | Language: English

Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share.

This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.

What am I going to get from this course?

Over 42 lectures and 3 hours of content!

Export CAD and BIM models into a format that Unity can use

Optimize the geometry and import settings for clean and reliable results

Adjust the materials to add bump maps and transparent or reflective effects

Add a Sun light with shadows and ensure even lighting

Improve interior lighting with additional lights

Bake the lighting onto the model with Lightmapping

Add a character to freely walk around your model

Use animations to apply interactive features such as opening doors

Build a complete standalone application that can be shared online

Gain control over your model with Unity scripts

–Udemy采用统一建筑建筑漫游

| MP4视频:1280x720 | 289 kbps的| 48千赫|持续时间:3小时| 599.4 MB

类型:学习|语言:英语

从三维模型中常见的建筑软件,我们将讨论的工作流程,将模型加载到统一,甚至包括模型的变化。该建筑模型将精细化,材料和照明,所以它看起来有吸引力的游客。有了一些基本的脚本,我们添加了必要的交互性,最后导出到一个应用程序,您可以共享。

本视频教程展示了一种高效,简单的方法来应用一个建筑的三维模型到您的项目,快速,可靠的结果。

我要从这门课程中得到什么?

超过42次讲座和3小时的内容!

CAD和BIM模型出口成一种格式,统一使用

优化的几何形状和进口设置清洁和可靠的结果

调整材料添加凹凸贴图和透明或反射效果

添加一个太阳光与阴影,并确保照明

改善室内照明用附加灯

烤灯到模型的光照贴图

添加一个字符,自由走动你的模型

使用动画来应用交互功能,如打开门

建立一个完整的独立的应用程序,可以共享在线

用统一脚本控制你的模型