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Rayfire v1.65 for 3DS Max 2013-15 | 24MB

RayFire Tool gives you the ability to fragment destroy demolish wreck break down wreak havoc blow up burst detonate explode and do other similar things you have always dreamed of to do in Max.

Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max...

Feature list:

NVidia PhysX Rigid Body support via RayFire user interface.

NVidia PhysX Force Influence Allows You to affect on objects in simulation by forces, space warps and mouse cursor. Glue allows you to glue objects together and break connections between objects during simulation. Several types of simulated objects: Dynamic, Static, Kinematik, Sleeping and Dead.

Entropy Bullet Rigid Body support via RayFire user interface. (Beta)

Interactive Demolition System. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can be demolished further with proper amount of collision strength.

Voronoi modifier. Interactive realtime Voronoi shatter modifier.

Cache object. Allows to cache geometry and animation is single file to store it outside of scene.

Trace object. Image tracing to fragments.

Fragmenter modifier. Interactive realtime Voronoi shatter modifier.

Clusters modifier. Groups simple fragments into more complex clusters.

Bomb helper. Allows You to create all kinds of explosions.

Fragmentation types. Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types. Ability to draw cuts over your objects by mouse.

Asperity modifier. Adds detalization to simple geometry and makes them much more realistic.

Slice modifier. Advanced Slice modifier with all features You may need.

Cracks modifier. Animated 3D Cracks inside refractive object.

Voxels modifier. Creates voxels using geometry volume.

Fragmentation by Shapes. Allows to use Shapes as stensil to fragment objects.

Automatic update system.Homepage -

http://rayfirestudios.com/

3DS Max 2013-15 的 Rayfire v1.65 |24 MB

RayFire 工具给你片段的能力摧毁拆除沉船休息下来造成严重破坏的打击了爆裂引爆爆炸和做其他类似的事,你一直梦想要做的最大。

片段、 破坏、 毁灭、 破坏、 分解、 肆虐、 炸毁、 爆裂,引爆,爆炸和做其他类似的事,你一直梦想要做的最大......

功能列表:

NVidia PhysX 刚体支持通过 RayFire 用户界面。

NVidia physx 物理力影响允许你通过来影响中模拟对象部队、 空间扭曲和鼠标光标。胶水可以粘合在一起的对象并打破模拟过程中的对象之间的连接。几种类型的模拟对象: 动态、 静态、Kinematik、 睡袋和死。

熵子弹刚体支持通过 RayFire 用户界面。(测试版)

交互式的拆迁制度。创建动态仿真,并相应地拆迁对象到其材料和碰撞的强度。每个片段就可以随便拆卸进一步与适量的碰撞强度。

Voronoi 修饰符。交互式实时 Voronoi 粉碎修饰符。

缓存对象。允许缓存几何和动画是单个文件存储在现场以外。

跟踪对象。图像跟踪到的碎片。

Fragmenter 修饰符。交互式实时 Voronoi 粉碎修饰符。

集群修饰符。组简单片段到更复杂的聚类。

炸弹的帮助。允许您创建所有类型的爆炸。

碎片类型。不规则,制服,Voronoi,木块,径向,砖碎片类型。削减你的对象上绘制通过鼠标的能力。

粗糙的修饰符。将 detalization 添加到简单的几何形状,使它们更切合实际。

切片修饰符。先进的切片修饰符与您可能需要的所有功能。

裂缝修饰符。动画 3D 裂缝里面折射对象。

体素修饰符。创建使用几何卷的体素。

破碎的形状。允许使用形状作为 stensil 片段对象。

自动更新系统。首页-http://rayfirestudios.com/