CG数据库 >> 渲染的装饰在3ds Max渲染教程

渲染的装饰在3ds Max渲染教程的图片1

密码: 3adx

Rendering Interiors in 3ds Max and Maxwell Render

Duration: 1h 45m | Video: AVC 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 2.89 GB

Genre: eLearning | Language: English | Project files Included

This tutorial is designed to help you quickly get a good solid foundation of lighting and rendering techniques used for interior visualization.

Over the period of the tutorial, we are going to explore quick ways to achieve a believable render of an interior, discuss the importance of light source placement as well as additional techniques to speedup the Maxwell rendering and prevent noise generation which is a common problem with unbiased renders. We will look at the process of setting up the lighting for the day time scene, and then shift our parameters to create a night effects.

By the end of the training, you should be able to generate a fast lighting solution which you can later tweak to achieve the effect and mood that you or your client wants

渲染的内饰在 3ds Max 和麦克斯韦渲染

持续时间: 1 h 45 m |视频: AVC 1280 × 720 30fps |音频: AAC 44.1 k h z 2 通道|2.89 GB

类型: 电子学习 |语言: 英语 |项目文件包含

本教程旨在帮助您快速获取的灯光和渲染技术用于内部可视化好坚实的基础。

在本教程的期间,我们要探索快速实现内部的一个可信的渲染,讨论光源位置的重要性以及其他技术来加速麦克斯韦渲染和防止噪声的产生,这是无偏的呈现的普遍问题。我们将看看设置为天时间现场照明的过程,然后改变我们的参数来创建晚上效果。

通过训练结束,你应该能够生成一个快速的照明解决方案,您可以稍后调整实现的效果和你或你的客户想要的心情