Terrain In World Machine Volume 1
1h 4m | aac, 16KHz, mono | h264, yuv420p, 1280x720, 29.97 fps | 1.47GB
Genre: eLearning | Project Files Included
In this course, Emiel Sleegers will go over on how to make a terrain using both Mudbox and World Machine.
First, he will start by creating a base plane in Maya and then sculpting the terrain in Mudbox. From there,we will go ahead and export it into world machine where we will add more detail to the terrain, as well as use photoshop to generate the texture we plan on using, and once that is complete, we will export and setup our terrain to engines such as Unity3d, Cryengine3, and Unreal Engine 4.
世界机床第 1 卷中的地形
1 h 4 m |aac,16 千赫,单 |h264,yuv420p,1280 x 720,29.97 帧 / 秒 |1.47 GB
类型: 电子学习 |包括的项目文件
在此过程中,如何使地形使用 Mudbox 和世界机复习将 Emiel Sleegers。
首先,他将开始在 Maya 中创建基准平面,然后雕刻在 Mudbox 地形。从那里,我们将往前走,出口到世界机在我们将添加更多的细节的地形,如使用 photoshop 来生成的纹理我们计划使用,和,一旦完成,我们将导出并安装我们的地形引擎 Unity3d、 Cryengine3 和虚幻引擎4 等。