Gumroad – Procedural Nature Pack Vol.1
Title: Gumroad – Procedural Nature Pack Vol.1
Info:
By PurePolygons Unreal Marketplace
PurePolygons Unreal Marketplace
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Procedurally Generate almost any nature scene you can think of with these assets!
Create rivers, trees, vines, and whatever else you can imagine procedurally!
Rivers:
The rivers are all spline generated with a material that increases the speed of the river based off of the slope angles of the geo and adds foam to the water at the tops and base of any water falls. So there is no extra work on your part. Just place it and go!
Moss:
There is also procedural moss placement on assets or vertex painted versions for the more precise individual.
Trees + Foliage:
Simply adjust the number of branches, the angle, the angle variance, twist of the tree trunk, the wind intensity, up to 4 separate branch types per spline, and all of this can be found on each individual branch spline. Customize them to your liking or copy and paste them all over! The branches randomize their position and rotation so no two will ever the same. It’s even more powerful when you start swapping it with your own assets!
Terrain:
High quality hand sculpted zbrush normals and height maps. Turn tessellation on or off on some assets for next-gen looking models.
Rocks:
And of course rocks with the ability to have worldspace color overlays and normals so you can scale and rotate them at your will to any size or shape you’d like without any distortion to the worldspace rock material.
You can easily export any spline generated models that you create. Simply by selecting the generated meshes and using the export function. This can even be a quick modeling tool for your arsenal!
Gumroad — — 程序性包上册
标题: Gumroad-程序性包上册
信息:
由 PurePolygons 虚幻市场
PurePolygons 虚幻市场
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程序生成几乎任何你能想到的与这些资产的自然场景!
创建河流、 树木、 藤蔓,和其他任何你可以想象的程序!
河流:
河流是所有样条,用一种材料,提高了这条河的速度生成基于土力工程处的边坡角,并添加泡沫顶部水和基地的任何水瀑布。所以是没有额外的工作,您的部分。只是把它和去!
青苔:
也是程序性苔藓放置资产或顶点画版本为更精确的个人。
树 + 叶子:
只是调整的分支机构、 角度、 角度变化、 扭曲的树干,风的强度,最多每样条,4 单独的分支类型数量和所有这一切都可以发现在每个单独的分支样条上。它们对你的喜好或副本进行自定义并将它们粘贴所有以上!树枝随机化他们的位置和旋转,所以没有两个曾经将相同。当你开始换用您自己的资产,它是更加强大!
地形:
高质量手工雕刻 zbrush 法线和高度图。打开或关闭镶嵌对某些资产为下一代看模型。
岩:
当然能够有世界空间颜色叠加和法线,所以你可以缩放和旋转它们,你能为任何大小或形状你的岩石会喜欢不带任何扭曲到世界空间岩石材料。
您可以轻松地导出您创建任何生成的样条模型。只需通过选择生成的网格,使用导出功能。这甚至可以为你阿森纳的快速建模工具!