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3ds Max + V-Ray: PRO material workflow

Duration:3+ Hours | h264, yuv420p, 1280x720, 29.97 fps(r) | aac, 44100 Hz, stereo | 800 MB

Genre: eLearning | Language: English | Project files Included

Use 3ds Max to create professional, photoreal materials. Shaders include V-Ray, Corona, Mental Ray, V-ray for SketchUp

This course will dive into the details of 3d materials, showing you all the important tips and tricks necessary to achieve photorealism. The course will be demonstrated within 3ds Max, and the textures will primarily be created using V-Ray materials. Other types of shaders will also be demonstrated, but the class generally teaches you principles that can be applied across several different platforms. You will learn settings, shader types, map creation, etc., all while seeing real time demonstrations of materials being created and rendered.

What am I going to get from this course?

Over 32 lectures and 3 hours of content!

Create photoreal 3d materials using a professional workflow

Take the principles from this course and begin applying them in 3d to improve texturing skills

Better understand settings of various different types of materials, in various render engines

Apply texturing principles in standard 3ds Max materials, mental ray, corona, V-Ray for SketchUp, and V-Ray

3ds Max + V-Ray: PRO 材料工作流

持续时间: 3 + 小时 |h264,yuv420p,1280 x 720,29.97 fps(r) |aac 44100hz,立体声|800 MB

类型: 电子学习 |语言: 英语 |项目文件包含

使用 3ds Max 打造专业,photoreal 材料。着色器包括 V-Ray,电晕,Mental Ray,V 射线为都会为之着迷

本课程将深入探讨 3d 材料,显示你所有的重要的技巧和窍门必要实现超级写实主义的细节。该课程将在 3ds Max,纹理将主要创建和使用 V-ray 材料内显示。此外会显示其他类型的着色器,但类一般教你可以在几个不同的平台应用的原则。您将了解设置、 着色器类型、 地图创作等,都同时看到实时演示的材料被创建和呈现。

我打算从这门课程获得什么?

超过 32 讲座和 3 个小时的内容!

创建 photoreal 3d 材料使用专业的工作流

采取从本课程原则并开始将它们应用在 3d 纹理技巧

更好地了解设置各种不同类型的材料,在各种渲染引擎

应用纹理原则在标准的 3ds Max 材料、 心理的光线、 电晕、 V-Ray 都会为之着迷,为 V-Ray