CG数据库 >> Complete Game Character Workflow 02 Texturing and Rendering

Video: .MP4, 1280x720 30fps | Audio: AAC, 128kb/s 44 kHz, 2ch | Duration: 24.5h

Genre: eLearning | Language: English | Size: 21,9 GB

The entire workflow from texturing to material, lighting, and rendering for characters after modeling.

What you'll learn

Character Texturing

Substance Designer

Substance Painter

Mari

Unreal Engine 4 Basic and Advanced Materials

Unreal Engine 4 Lighting

Unreal Engine 4 Sequencer

Xgen for Character Modeling

This course demostrates the process of texturing, making materials, lighting, and rendering of a complete character in depth.It is following the character modeling series and continues on the rest of the character createion, It covers state of the art techniques and tools to bring a modeled character to life and beyond. Substance, PBR workflow, Unreal Engine realtime rendering will be taught in detail. Color, Composition and Lighting will also be introduced in order to help the student to achieve good aesthetic. Many other small trick including animation, quick rig, and dynamic simulation will also be demostrated in the course to give the student more power on their presentation.

Who this course is for:

Beginner to Advanced Character Artists

Technical Artists

UE4 Game Developer


Complete Game Character Workflow 02 Texturing and Rendering的图片1
Complete Game Character Workflow 02 Texturing and Rendering的图片2

发布日期: 2019-08-15