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2.8X Fundamentals: Basic 3D Modeling and Look Development

MP4 1280x720 | Total time: 11h 10m | ENG

If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skills using Blender 2.8 or above. The curriculum in this course is carefully designed so that students can learn gradually from the easiest lesson to the more advanced lessons, seamlessly. After completing this course you should be able to model a robot like this, add materials to it, create lights, and then render it using the EEVEE rendering engine.

== What you will learn from this course ==

You are going to learn so many things in this course. They are just too many to cover in this short introduction article. But just for a quick summary. The course is divided into 4 parts.

Part 1: Blender essentials

Blender’s UI

Viewport navigation

Basic object operations

Basic transformation

Interaction modes

Basic mesh editing

Etc.

Part 2: Look development

Viewport shading modes

Rendering engines

Creating and using materials

Basic CG concepts

Using camera object

Surface smooth shading

Screen space reflection inside EEVEE

Etc.

Part 3: 3D modeling

Advanced transformation

Pivot point

Selection techniques

Inset, Extrude and Bevel

Knife and Bisect tools

Adding loop cuts

Patching holes

The basics of modifiers

Common 3D modeling mistakes

Normal direction

Manifold geometry

Point-to-point modeling techniques

Etc.

Part 4: Construction robot project

Volume sketching

The Basics of grease pencil

Special movement operations

The basics of the curve objects

Basic rigging with FK (forward kinematics)

Create global illumination in EEVEE

Etc.

== Hands-on projects ==

There are many hands-on projects in course. Such as:

Custom monkey head model using basic mesh editing

Adding materials to the custom monkey head model

Modeling a kindergarten chair

Create vases using spin and screw methods

Create a roman column

Model a toy train by leveraging the vertex snapping feature

Model a coffee table

Create a robot in the final project section. Covers 3D modeling, material, lighting and rendering with EEVEE

So join now and take your first step into the world of 3D using Blender!


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发布日期: 2020-01-10