CG数据库 >> Unity Cookie – Breakout: Learning how to use Physics in Unity

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Learn how to use Physics in Unity

In this Breakout session we will look at how physics work in Unity. Unity has NVIDIA PhysX physics engine built-in and allows you to utilize simulations in your projects. Using physics in Unity is a straightforward process and this video will provide you with the solid foundation you need. We will be discussing the following topics:

Adding Rigidbody components

Working with the Kinematic Rigidbody

Adding forces with the Constant Force and using code

Using the Physics Material

Colliders

Trigger Events

FixedUpdate

Masking Collisions

Want to learn the Basics?

http://cgcookie.com/unity/2013/07/15/breakout-learning-how-to-use-physics-in-unity/

发布日期: 2014-01-29