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CGCookie – Fundamentals of Digital Sculpting with Blender 2.8

Info:

Learn all the essential tools, features, and techniques about sculpting with Blender 2.8. This tutorial course will lay the foundation of using Blender’s sculpt mode, applying that knowledge to sculpt a shark creature, so that you then sculpt anything you want.

At the end of this course, you will be able to independently sculpt anything in Blender. And while sculpting, like any other technique, takes practice, you will have the toolset to go on creating on your own.

Sculpt Mode Tools & Features

The most important things you need to know about getting started with Sculpting in Blender.

Sculpt Mode Overview

3 min

Sculpt Brush Settings

8 min

Sculpt Brushes I

11 min

Sculpt Brushes II

9 min

Masking & Visibility

12 min

Posing

8 min

Brush Textures

7 min

Stroke Methods

4 min

Falloff, Locking, Tiling, Matcaps

8 min

Digital Sculpting Formats

Just like there are various types of clay, there’s also various types of “digital clay”.

Multiresolution (Placeholder)

1 min

Dynamic Topology Overview

18 min

Remesh Overview

12 min

Sculpting a Shark

Apply what you’ve learned with this creature project!

Basic Blockout

15 min

Shaping the Face

22 min

(Almost) Finishing the Face

17 min

Polishing the Sculpt

20 min

Sculpting a Shark

· 8 xp


CGCookie – Fundamentals of Digital Sculpting with Blender 2.8的图片1

发布日期: 2020-02-11