CG数据库 >> CGMA – Level Design for Games

Duration 10 week Project Files Included MP4

Title: CGMA – Level Design for Games

Info:

In this course you will learn to approach 3D game level environments from a design perspective. The lectures will explore theory of games, shape composition, architecture, and player psychology. You will design and iterate on level setups from the initial planning phases to playable prototypes in Unity. The course will focus on crafting immersion and modeling shapes that intrigue, surprise, and inspire players. We’ll explore how to design for game mechanics and narrative, creating level progressions that support character development and player experience.

Week 1 | Getting Started

Week 2 | Shapes, Space, and Beyond

Week 3 | Elements of Layout

Week 4 | Hit the Books

Week 5 | Shape in Sequence

Week 6 | Exploration Design

Week 7 | Battlefield Design

Week 8 | Multiplayer Combat Design

Week 9 | Puzzle Design

Week 10 | Play-Testing and Iteration


CGMA – Level Design for Games的图片1

发布日期: 2020-04-04